Update: I decided to open up the game for free again for now -- feel free to try it on the play page. The latest blog post brought in a lot of helpful feedback, and one of the big takeaways is that the semi-temporary graphics there now are turning off a lot of people. So I'll likely bring on an artist at some point and reconsider the Early Access thing again when that's in better shape.

The dev process was kinda prototype -> gameplay -> playtesting -> graphics (in progress), so the gameplay's a lot farther along than the rest.


Art & music study week

Just took my first week off (sort of) in a long time, to spend some time on my mostly mediocre art and music skills. Thought I'd share some random creations from last week - I'm definitely trying to improve at this stuff, so feedback is welcome!

Most of the art & music in the game is quick and rough, so I'm hoping to experiment over the next several months during the evenings to find the final visual & music styles before I go into full-on production.

If I fall totally short or it's taking too long to make progress I might just find a professional artist and license / contract out the music, we'll see. I really enjoy doing both, and would like to keep art & music in my life, so want to at least take a crack at it.

Music experiments

These are some tracks made with FL Studio, in search of "the Infinitroid style". The first two were results of reusing & experimenting with existing sounds from the in-game tracks:

  • Egyptitroid:

  • Depressing orchestral:

  • Partial remake of Converter by Mega Drive - has some cool synths / styles / textures that might fit:

  • Mega Drive Converter remake:

  • Remake of some Star Wars orchestral parts using the EWQL symphonic library. Trying to learn some orchestration stuff and get into the brain of John Williams:

  • Star Wars 1:

  • Star Wars 2:

  • Digital painting experiments

    These are fairly rough & quick, mostly inspired by Feng Zhu's awesome concept art videos. I'm hoping to get better at sketching / painting ideas & concepts for possible inclusion in the game.

    • Underground river:
    • Alien cave (wonky composition):
    • Star Warsy orb thing:
    • Lumpy fly:

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