It's been a busy couple weeks with holiday family visits and such, so just another low-fruit update today.
Droppers (the lava-dropping guys that cling to the ceiling) no longer check for line of sight now when attacking the player; instead they'll trigger anytime you're below them and within about 1 tile horizontally.
It's a little more predictable and allows for some new tactics, triggering them from a tunnel or protected space underneath:
I added 5 new room layouts that take advantage of that, and also made some tweaks to previous ones.
Check it out on the play page and as always let me know if you run into any problems.