Update: I decided to open up the game for free again for now -- feel free to try it on the play page. The latest blog post brought in a lot of helpful feedback, and one of the big takeaways is that the semi-temporary graphics there now are turning off a lot of people. So I'll likely bring on an artist at some point and reconsider the Early Access thing again when that's in better shape.

The dev process was kinda prototype -> gameplay -> playtesting -> graphics (in progress), so the gameplay's a lot farther along than the rest.


Infinitroid Forum: Feature Ideas

Damage x2

While a fine prize of its own, I can't help but think the icon holds an even better possibility: If its method of doubling the damage was actually two parallel shots. It would certainly look insane with split-shot modifiers that's for sure.

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